Microsoft Flight Simulator (MSFS)
This summer’s event generated a lot of passion in the world of simulation! The highly anticipated release of Microsoft Flight Simulator is occupying the minds of simers around the world.
Like the majority of developers, we will be working with this promising new platform as well. We’ll have to be patient, as the tools needed for development are not yet fully completed. But we are very attentive, and we are already working, today, so that our future achievements, and the old ones, can allow you to fly in this new simulator.
Good flights to all, and patience!
Original Vampire available!
Our Vampire in its original version, with english cockpit, different international liveries and a paintkit is available. Special price for owners of the Swiss version, and vice versa.
Il Vampiro Rivive
The Italians also love our Vampire! The official magazine of the Italian Air Force “Rivista Aeronautica” has just published the article reproduced here.
Vampire available for sale!
Our second extension, “Swiss Military Pilot 2 – 1950-1960”, which includes the Vampire DH-100 is now available for sale!
Find all the information on the product presentation page.
Textures optimisation
The number of frames per second (FPS) is an important element to consider when modelling an aircraft in all its complexity, whether for FSX or P3D. This is one of the elements that allows a good fluidity in the simulator. But this is not the only thing that influences a smooth visualization: the use of memory should be as light as possible.
To achieve this goal, and thus offer the greatest possible fluidity during the flight (despite the deliberate choice of a partially photorealistic texturing), a huge optimization work is currently underway to significantly reduce the number of textures that the simulator must open. And the first results seem very promising!