Heading for New Horizons!

Red Devils flying over Antwerp (Belgium), Thunderbolts over the Taj Mahal (India), ATAC Hunters in formation with an F-35, two Chilean Hunters against the backdrop of the Perito Moreno Glacier in Patagonia, Rhodesian Hunters over Victoria Falls, and liveries from the Netherlands over Leeuwarden Air Base…

Here is a look at some of the liveries now available across various commercial platforms!

Thanks to the vSAF members for the photos!

Hunter – Update Available

New Features

  • Added subtle buffeting effect when the airbrake is deployed.
  • Added “tock” sound during airbrake ground test.
  • Parachute control lever is now functional (via TOGGLE COMM NAV1 TEST command or direct interaction).
    • Note: Parachute is not yet visible and not yet operational.
  • Canopy can now be opened/closed via TOGGLE COMM NAV2 TEST command (multiplayer compatible).
  • Additional air intakes (under and over the wings) are now operational.
  • Ground equipment elements (ladder, air intake covers, engine cowlings, nose wheel chock) are now visible when loading on apron.
  • These elements disappear when the battery (BATTERY switch) is turned ON.
  • Fully compatible with multiplayer.

Improvements

  • Reduced cockpit wind and engine sound levels.
  • Adjusted aircraft speeds.
  • Slightly reduced rotation speed during takeoff.
  • Improved textures on various cockpit panels.
  • Increased position lights intensity.
  • Added support bar for the sighting device below the main instrument panel.
  • Improved shading/lighting of the upper protective cover of the front panels for more realistic appearance.

Fixes

  • Fixed canopy vibration when operating flaps.
  • Fixed LOW PRESSURE CARB warning light behavior according to lever position.
  • Landing light now fully switches off when landing gear is retracted (multiplayer compatible).
  • Fixed low-altitude water effects (now working in multiplayer).
  • Fixed patrol smoke effects (now working in multiplayer).

Changes

  • Removed external pylons from the Paryrus model.

Notes

  • Some features are partially implemented (e.g., parachute not yet visible or functional).
  • Several features have been enhanced or made compatible with multiplayer.

Hunter – Update Available

A new update is currently being rolled out, first on SimMarket, then a few days later on the Marketplace.

This update focuses on improved immersion and realism, including:

  • New dynamic visual effects (water splash, dust, snow, touchdown smoke).

  • Water splash effects when flying low over water.

  • Improved vibration modelling for the SFENA and SPERRY horizons, as well as the Gyrosyn.

  • System fixes (gyro correction, nose wheel steering, removal of the fictitious engine).

  • Updated and expanded sound design, including AI sounds and the Hunter’s “blue note”.

  • Control axis adjustments for throttle and sight distance.

Enjoy the flight ✈️

New UK Liveries The 92nd Squadron and Blue Diamonds Take Flight

By popular request from the Hunter community, we’re developing new liveries—starting with the United Kingdom! Our first releases will feature the iconic 92nd Squadron with four aircraft and the Blue Diamonds display team with five aircraft.

Thanks to the expertise of former SAF Hawker Hunter pilots, we’ve fine-tuned the flight model to make formation flying as smooth and authentic as the real thing. Get ready to experience the Hunter’s legendary elegance in the virtual skies!

Steady Progress Toward a More Realistic Flight Experience

We’re getting closer to our goal every day, with increasingly sophisticated systems and flight models. Recent developments include fully modeled fuel, oxygen, and pressurization circuits; engine damage from overuse and the risk of engine fires; a complete hydraulic system; and even emergency procedures such as the backup flap system in case of hydraulic failure, and the landing gear emergency system. We’ve also added warning lights and alert devices to make the experience even more realistic.

There’s still work ahead, but the progress is steady—and exciting!

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