{"id":1017,"date":"2019-06-17T13:48:28","date_gmt":"2019-06-17T12:48:28","guid":{"rendered":"https:\/\/swissmilsim.ch\/?p=1017"},"modified":"2019-06-17T13:48:28","modified_gmt":"2019-06-17T12:48:28","slug":"optimierung-von-texturen","status":"publish","type":"post","link":"https:\/\/swissmilsim.ch\/index.php\/de\/2019\/06\/17\/optimierung-von-texturen\/","title":{"rendered":"Optimierung von Texturen"},"content":{"rendered":"<p>Die Anzahl der Bilder pro Sekunde (FPS) ist ein wichtiges Element bei der Modellierung eines Flugzeugs in seiner ganzen Komplexit\u00e4t, sei es f\u00fcr FSX oder P3D. Dies ist eines der Elemente, die eine gute Flie\u00dff\u00e4higkeit im Simulator erm\u00f6glichen. Aber nicht nur das beeinflusst eine reibungslose Visualisierung: Die Nutzung des Speichers sollte so leicht wie m\u00f6glich sein.<br \/>\nUm dieses Ziel zu erreichen und damit eine gr\u00f6\u00dftm\u00f6gliche Flie\u00dff\u00e4higkeit w\u00e4hrend des Fluges zu gew\u00e4hrleisten (trotz der bewussten Wahl eines teilweise photorealistische Texturierung), wird derzeit an einer umfangreichen Optimierung gearbeitet, um die Anzahl der Texturen, die der Simulator muss sich \u00f6ffnen. Und die ersten Ergebnisse sind sehr vielversprechend!<\/p>\n<div class=\"rl-gallery-container rl-loading\" id=\"rl-gallery-container-1\" data-gallery_id=\"1014\"> <div class=\"rl-gallery rl-basicmasonry-gallery \" id=\"rl-gallery-1\" data-gallery_no=\"1\"> <div class=\"rl-gutter-sizer\"><\/div><div class=\"rl-grid-sizer\"><\/div> <div class=\"rl-gallery-item rl-gallery-item-width-4\" > <div class=\"rl-gallery-item-content\"> <a href=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62241065_455614965255775_1747804758917251072_o.jpg\" title=\"\" data-rl_title=\"\" class=\"rl-gallery-link\" data-rl_caption=\"\" data-rel=\"lightbox-gallery-1\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62241065_455614965255775_1747804758917251072_o-300x181.jpg\" width=\"300\" height=\"181\" alt=\"\" \/><\/a> <\/div> <\/div> <div class=\"rl-gallery-item\" > <div class=\"rl-gallery-item-content\"> <a href=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62263957_455615035255768_1716452996600037376_o.jpg\" title=\"\" data-rl_title=\"\" class=\"rl-gallery-link\" data-rl_caption=\"\" data-rel=\"lightbox-gallery-1\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62263957_455615035255768_1716452996600037376_o-300x163.jpg\" width=\"300\" height=\"163\" alt=\"\" \/><\/a> <\/div> <\/div> <div class=\"rl-gallery-item\" > <div class=\"rl-gallery-item-content\"> <a href=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62308094_455615048589100_3244639473329242112_o.jpg\" title=\"\" data-rl_title=\"\" class=\"rl-gallery-link\" data-rl_caption=\"\" data-rel=\"lightbox-gallery-1\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62308094_455615048589100_3244639473329242112_o-300x160.jpg\" width=\"300\" height=\"160\" alt=\"\" \/><\/a> <\/div> <\/div> <div class=\"rl-gallery-item\" > <div class=\"rl-gallery-item-content\"> <a href=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62374143_455615081922430_8886192850438455296_o.jpg\" title=\"\" data-rl_title=\"\" class=\"rl-gallery-link\" data-rl_caption=\"\" data-rel=\"lightbox-gallery-1\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62374143_455615081922430_8886192850438455296_o-300x162.jpg\" width=\"300\" height=\"162\" alt=\"\" \/><\/a> <\/div> <\/div> <div class=\"rl-gallery-item\" > <div class=\"rl-gallery-item-content\"> <a href=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62486411_455615111922427_4930171875083943936_o.jpg\" title=\"\" data-rl_title=\"\" class=\"rl-gallery-link\" data-rl_caption=\"\" data-rel=\"lightbox-gallery-1\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/swissmilsim.ch\/wp-content\/uploads\/62486411_455615111922427_4930171875083943936_o-300x163.jpg\" width=\"300\" height=\"163\" alt=\"\" \/><\/a> <\/div> <\/div> <\/div> <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Die Anzahl der Bilder pro Sekunde (FPS) ist ein wichtiges Element bei der Modellierung eines Flugzeugs in seiner ganzen Komplexit\u00e4t, sei es f\u00fcr FSX oder P3D. Dies ist eines der Elemente, die eine gute Flie\u00dff\u00e4higkeit im Simulator erm\u00f6glichen. Aber nicht nur das beeinflusst eine reibungslose Visualisierung: Die Nutzung des Speichers [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1013,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[79],"tags":[],"class_list":["post-1017","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-modeling-de"],"_links":{"self":[{"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/posts\/1017","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/comments?post=1017"}],"version-history":[{"count":1,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/posts\/1017\/revisions"}],"predecessor-version":[{"id":1018,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/posts\/1017\/revisions\/1018"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/media\/1013"}],"wp:attachment":[{"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/media?parent=1017"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/categories?post=1017"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/swissmilsim.ch\/index.php\/wp-json\/wp\/v2\/tags?post=1017"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}